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Tutorial for creating new maps in Teeworlds by FLipLipp


DATE
24.09.2014

download ddnet client on ddnet.tw/downloads/
download "map for tutorial" from www.qshar.com/#mapss
click with right mouse button on your DDnet.exe which you downloaded and click on “dateipfad öffnen” /”open file path”
click on “config directory”
click on “maps” and put in “map for tutorial” Now you can start mapping. Open your DDnet.exe and press strg+shift+e. Now you are in the editor. Now you can open the map.
Press in the top left corner on “file” and after that press “load”. Open “map for tutorial”. Now you should see this.
click on grass with left mouse button and after that press space
put a grass tile in the map
press m for horizontal symmetry
now do the same with freeze tiles
and with “round freeze”. Press “n” for vertical symmetry
do the same again with “stonehook” and use the tile where you see the yellow mouse pointer on
do the same again with “stoneunhook” and use the tile where you see the yellow mouse pointer on
click on “game” for shotgun, laser, shields and rocket
for example click on shotgun symbol
put the shotgun tile in the map
for adding start and finish line click on startfinish and make the line using the dark …
...and the light freeze to make it look like a start/ finishline
… like you see it here. Do the same at the beginning of your map
if you have done that click on the tile where you can see the yellor mouse pointer…
and put the tile over the start
do the same with the green one and put the tile over the finish
Now you have to put game tiles over your images. You have to click with the right mouse button on a tile set in this example “freeze” and then you have to click on “game tiles”.
now you have to click on “freeze” because you want that the players become freezed if they jump into freeze
like you can see game tiles are over the freeze tiles. Now you have to do the same with the other tiles: freeze, roundfreeze, grass, stonehook, stoneunhook.
it looks like this now
now you just have to add spawnpoints: click where you see the yellow mouse pointer
put spawnpoints in the map
fill the map out with “earth” tiles

NOW YOU ARE ABLE TO CREATE GORES MAPS